? int count; public: Category(string name, string code): name(name), code(code){} /* Implement the count function below. Consider the use of the function as depicted in main() */ ? /* Implement the add function which fills the category with contents below. Consider the use of the function as depicted in main() */ ?
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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- class Player { protected: string name; double weight; double height; public: Player(string n, double w, double h) { name = n; weight = w; height = h; } string getName() const { return name; } virtual void printStats() const = 0; }; class BasketballPlayer : public Player { private: int fieldgoals; int attempts; public: BasketballPlayer(string n, double w, double h, int fg, int a) : Player(n, w, h) { fieldgoals = fg; attempts = a; } void printStats() const { cout << name << endl; cout << "Weight: " << weight; cout << " Height: " << height << endl; cout << "FG: " << fieldgoals; cout << " attempts: " << attempts; cout << " Pct: " << (double) fieldgoals / attempts << endl; } }; a. What does = 0 after function printStats() do? b. Would the following line in main() compile: Player p; -- why or why not? c. Could…public class Book { protected String title; protected String author; protected String publisher; protected String publicationDate; public void setTitle(String userTitle) { title = userTitle; } public String getTitle() { return title; } public void setAuthor(String userAuthor) { author = userAuthor; } public String getAuthor(){ return author; } public void setPublisher(String userPublisher) { publisher = userPublisher; } public String getPublisher() { return publisher; } public void setPublicationDate(String userPublicationDate) { publicationDate = userPublicationDate; } public String getPublicationDate() { return publicationDate; } public void printInfo() { System.out.println("Book Information: "); System.out.println(" Book Title: " + title); System.out.println(" Author: " + author); System.out.println(" Publisher: " + publisher); System.out.println(" Publication…public class Aircraft { // instance vairables private String aircraftName; private String regNumber; private String manufacturer; privateintmaxRange; privateintcrewSize; private LocalDate yearPutInService; privateintmaxServiceWeight; privateintnumberOfPassengers; privateintcurrentAirMiles; private LocalDate lastMaintenanceDate; privateintlastMaintenanceMiles; /** * Default Constructor * * @param lastMaintenanceMiles * @param lastMaintenanceDate * @param totalMiles * @param model * @param manufacturer * @param regNumber * @param vehicleType */ public Aircraft(String aircraftName, String regNumber, String manufacturer, intmaxRange, intcrewSize, LocalDate yearPutInService, int maxServiceWeight, int numberOfPassengers, int currentAirMiles, LocalDate lastMaintenanceDate, int lastMaintenanceMiles) { { this.aircraftName = aircraftName; this.regNumber = regNumber; this.manufacturer = manufacturer; this.maxRange = maxRange; this.crewSize = crewSize; this.yearPutInService = yearPutInService;…
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- class Clock { public: Clock() : hourValue_(0), minuteValue_(0), secondValue_(0) {}; Clock(const int hourValue, const int minuteValue, const int secondValue) : hourValue_(hourValue), minuteValue_(minuteValue), secondValue_(secondValue) {}; virtual std::string ShowTime(void) = 0; virtual void SetTime(int hourValue, int minuteValue, int secondValue) = 0; int hourValue_; int minuteValue_; int secondValue_; int GetHour() { return hourValue_; }; int GetMinute() { return minuteValue_; }; int GetSecond() { return secondValue_; }; void SetHour(const int hourValue) { hourValue_ = hourValue; }; void SetMinute(const int minuteValue) { minuteValue_ = minuteValue; }; void SetSecond(const int secondValue) { secondValue_ = secondValue; };}; class DigitalClock final : public Clock { public: DigitalClock(const int hourValue, const int minuteValue, const int secondValue); virtual std::string ShowTime(void) override; virtual void SetTime(const int…public class Person { private String personID; private String firstName; private String lastName; private String birthDate; private String address; public Person(){ personID = ""; firstName = ""; lastName = ""; birthDate = ""; address = ""; } public Person(String id, String first, String last, String birth, String add){ setPerson(id,first,last,birth,add); } public void setPerson(String id, String first, String last, String birth, String add){ personID = id; firstName = first; lastName = last; birthDate = birth; address = add; } public String getFirstName(){ return firstName; } public String getLastName(){ return lastName; } public String getBirthdate(){ return birthDate; } public String getAddress(){ return address; } public void print(){ System.out.print("\nPerson ID = " + personID); System.out.print("\nFirst Name = " +firstName); System.out.print("\nLast Name = " +lastName); System.out.print("\nBirth Date = " +birthDate); System.out.print("\nAddress = " +address); } public String…True or false ? Assuming class Quiz { public: void TakeIt ( ); }; Quiz cs2b_quiz; Quiz * p_quiz = & cs2b_quiz; The syntax to invoke TakeIt ( ) member function using the pointer is: p_quiz->TakeIt ( );
- public class Person { private String personID; private String firstName; private String lastName; private String birthDate; private String address; public Person(){ personID = ""; firstName = ""; lastName = ""; birthDate = ""; address = ""; } public Person(String id, String first, String last, String birth, String add){ setPerson(id,first,last,birth,add); } public void setPerson(String id, String first, String last, String birth, String add){ personID = id; firstName = first; lastName = last; birthDate = birth; address = add; } public String getFirstName(){ return firstName; } public String getLastName(){ return lastName; } public String getBirthdate(){ return birthDate; } public String getAddress(){ return address; } public void print(){ System.out.print("\nPerson ID = " + personID); System.out.print("\nFirst Name = " +firstName); System.out.print("\nLast Name = " +lastName); System.out.print("\nBirth Date = " +birthDate); System.out.print("\nAddress = " +address); } public String…sensors.io code: lass Sensor { public: virtual float read() = 0; virtual const char* sensorName(); protected: Sensor(int p) : pin(p) {} protected: int pin; }; class Thermistor : public Sensor { public: Thermistor(int); const char* sensorName(); float read(); }; class LightSensor : public Sensor { public: LightSensor(int); const char* sensorName(); float read(); }; // TODO write the Thermistor and LightSensor constructor, sensorName, // and read methods Sensor* sensors[2]; void setup() { Serial.begin(9600); sensors[0] = new Thermistor(A3); sensors[1] = new LightSensor(A0); } int sensorno = 0; void loop() { // TODO write code to check if data is available from the serial port. // If the user types in a '0', change the sensorno to 0. // If the user types in a '1', change the sensorno to 1. Sensor* mysensor = sensors[sensorno]; Serial.print(mysensor->sensorName()); Serial.print(": ");…Program: File GamePurse.h: class GamePurse { // data int purseAmount; public: // public functions GamePurse(int); void Win(int); void Loose(int); int GetAmount(); }; File GamePurse.cpp: #include "GamePurse.h" // constructor initilaizes the purseAmount variable GamePurse::GamePurse(int amount){ purseAmount = amount; } // function definations // add a winning amount to the purseAmount void GamePurse:: Win(int amount){ purseAmount+= amount; } // deduct an amount from the purseAmount. void GamePurse:: Loose(int amount){ purseAmount-= amount; } // return the value of purseAmount. int GamePurse::GetAmount(){ return purseAmount; } File main.cpp: // include necessary header files #include <stdlib.h> #include "GamePurse.h" #include<iostream> #include<time.h> using namespace std; int main(){ // create the object of GamePurse class GamePurse dice(100); int amt=1; // seed the random generator srand(time(0)); // to play the…